A snippet of game play can be seen below, and don't forget the sound! That Type-S engine sounds wonderful. This was a hard game, mostly because you couldn't help yourself and move the camera around to explore the incredible worlds we created.
client: Acura
agency: MullenLowe with Current Studios
role: Creative Director and Creative Tech Director, Film Shoot
agency: MullenLowe with Current Studios
role: Creative Director and Creative Tech Director, Film Shoot